![]() (Guardian) Dawn's Warrior of Light upgrade now works (+15 Morale and Dark Resistance) (Stormcaller) Fixed a bug where Conduit's Path of the Storm upgrade wasn't doing enough damage to targets (Stormcaller) The Storm Shroud upgrade for Conduit now applies Static Charge to adjacent attackers (Stormcaller) Conduit's Overload upgrade now works (+50% damage on the final charge) (Stormcaller) Fixed an issue with Arc Lightning's Storm Pulse upgrade where it would do too much damage to certain targets (Stormcaller) Wind Surge's Swiftness upgrade now works (+50% Basic Attack damage on target ally) (Stormcaller) Fixed a bug where Wind Surge was incorrectly granting condition immunity for 3 rounds (Stormcaller) Condition Immunity from Rainfall's Cleansing Waters upgrade now works (Stormcaller) Fixed the Hurricane upgrade for Cyclone - it now properly applies Wet Terrain along the path and on the new positions of pushed targets (Stormcaller) Fixed a bug with Cyclone's Storm Shield upgrade where the last enemy hit was also gaining a Damage Shield (Valkyrie) The Vismyr's Wrath upgrade for Take Flight now properly applies a Damage Shield to the Valkyrie based on the number of targets hit (Huntress) Overwatch's Lockdown upgrade now correctly stops an enemy in the cell she attacks them in (Huntress) True Sight now correctly increases the range of Overwatch (+1 by default) (Pyrolancer) You can now select an ally as the main target of Heatwave ![]() (Pyrolancer) Fixed a bug around Return to Cinder's Exploit upgrade (it was active by default) (Pyrolancer) Pyromania's Flame Fiend now correctly gives Resistance to Fire and Frost damage ![]() (Pyrolancer) Blazing Lance's Heated Exchange II upgrade now correctly taunts for 2 Rounds Fixed an issue where the collision warning icon would show incorrectly sometimes when selecting an ability with a knockback Fixed an issue where some push abilities weren't breaking the boards over holes in the Crypt tileset Removed the progress pips for the Morale, Defense, and Movement stats since they cannot be ranked upįixes- Fixed an issue where many heal abilities (Dawn, Rainfall, Healing Trance) were healing too much (the target's Mending stat was incorrectly increasing the heal value as well) Added new portrait highlights when targeting enemies and allies in combat so it's easier to see who you're targeting You can now control the push direction of the Pyrolancer's Return To Cinder ability (same functionality as deploying Ice wall) We've also increased the damage multiplier of it to compensate for the changes. ![]() By default it now targets a single Frozen enemy, removing the condition and dealing damage to them. We felt it was too niche, complicated, and required too much set up. Reworked the Icebinder's Frost Burst ability and upgrades. Due to the above change, Judgment's Vengeance upgrade now increases damage by 15% per stack of Radiance, down from 25% Guardian's Radiance passive now requires 5 stacks to proc (up from 4) and now cleanses her own conditions too The Icebinder can now target himself with Arctic Armor The Stormcaller can now target himself with Rainfall (Stormcaller) Wind Surge's Headwind upgrade now removes buffs from enemies adjacent to the target ally and Slows them for 1 Round (previously it inflicted a whole array of stat debuffs on a selected enemy, but we felt it didn't synergize well enough with the ability's base function) (Stormcaller) Changed Arc Lightning's Stasis Field upgrade to apply Sleep on targets (previously Rooted and Slowed)
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